C Specification
The VkPhysicalDeviceCustomResolveFeaturesEXT structure is defined as:
// Provided by VK_EXT_custom_resolve
typedef struct VkPhysicalDeviceCustomResolveFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 customResolve;
} VkPhysicalDeviceCustomResolveFeaturesEXT;
Members
This structure describes the following feature:
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
customResolvespecifies that the implementation supports render pass resolves using shaders.
Description
If the VkPhysicalDeviceCustomResolveFeaturesEXT structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceCustomResolveFeaturesEXT, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.